Pixelated Horror: Lone Survivor and The Last Door

In the past year I have been turned on to video games that are independently developed.

What is it that turns me on about indie games? Mainly it’s the fact that I find the games I am truly looking for coming from the indie guys.

I am not as old school as mario, but I am very attached to my days sucking the tit of the very first playstation.

As each generation of gaming comes to pass in the mainstream, I become less interested. This is because newer games stray farther away from what originally got me into gaming in the first place.

I am a big fan of survival horror, puzzle solving type games. Or games that immerse you into atmosphere in general.

I think that is why I found these games I am about to blog about so interesting. They borrow heavily from some classic horror games, while totally immersing you into the dark world in which they hail.

(Some Spoilers Ahead)

So first we talk about…

LONE SURVIVOR

Lone-Survivor-screenshot (1)

Lone Survivor is a 2D survival horror game developed by Jasper Byrne. It borrows really heavily from Silent Hill in a very non apologetic kind of way. And to that I say GOOD.  As far as I am concerned Konami and Silent Hill have been regurgitating the same old garbage since Team Silent left the house after Silent Hill 4. So,  playing this is almost like playing the Silent Hill I have been waiting for, for so many years. An ORIGINAL take, free of Pyramid Heads.

Even though it borrows from Silent Hill in atmosphere and mood, it still holds it’s own candle in many ways. The gameplay and dynamics are pretty damn original, and are true to the survival horror genre.

You must forage for food and eat regularly to keep up your health and vitality. You can combine food items to make a more energy efficient snack, and some items you can’t eat until you find another item needed in combination. Such as a can opener to open your canned goods.

Some other cool survivor horror elements include having to use your ammo and health rations sparingly. The bullet to monster ratio is very one sided, just like it should be in any good survival horror (Resident Evil take note…)

Oh yeah, and Lone Survivor is pretty fucking trippy too.

Most of the dialog is so bizarre that  it has you scratching your head.

Not to mention you can take different pills before you sleep, so that you can meet up with weird entities in dreamland who help you out by giving you different kinds of rations (depending on what pill you take) ect.

254225-Lone
Some other ways this game delivers the survival horror goods is how it uses location based puzzle solving, sending you back and forth between a series of locations in order to find different pieces to the puzzle. This immerses you into the game in a solid way, making you familiar with you surroundings. It even gives you a map (which will remind you of your first trip to the school house in Silent Hill).

CITYMAP

One more thing to touch on before I move on is the art direction. This game is pure pixelation. You can tell that  Jasper Byrne was gun ho about making this game a pixel fest, and it works extremely well.

Even though at first your brain is kind of like “Where the fuck is the definition?” you will be surprised with how well your noggin fills in the blank spaces. After playing for a few minutes, it wasn’t hard to really take in the entire atmosphere. This game probably would not have the same appeal if it wasn’t pixel art. It adds to that grainy raw atmosphere I crave in a horror game such as this.

And oh yeah, it has monsters in it.

I will leave you with the trailer.

Follow Lone Survivor on Facebook HERE

Visit the official website and play the demo or purchase the Director’s Cut HERE

Ok so, next on the pixel horror fest list

THE LAST DOOR

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Okay I just started playing this game, and boy oh boy am I excited about it. (Special thanks to that guy tooth_eye for suggesting this game)

The Last Door is a Point and Click Horror Adventure game.

First thing that excites me (horror elements aside) is the modern approach that the development team (Game Kitchen) took on the production of this game.
1. They used the crowd-sourcing site Kickstarter to partially finance it.
2. They are releasing it in episodes, which is awesome.

Because of this production’s nature (crowd-sourcing), you get to see a more intimate relationship between the fans and the producers.
From what I can tell, they even let either their beta testers, or project backers write some of the object descriptions. At this point I’m not sure which (beta or backers?).

So the production itself is extremely organic. They release an episode and get feedback which directly effects the production of their next episode.

Now let’s get into the game itself.

As I said earlier, The Last Door is a point and click horror adventure game. It is puzzle oriented. And just like Lone Survivor, it uses location based puzzle solving, sending you around the same locations until you have milked it for every mystery it has to offer.

tlad

Speaking  of locations, the atmosphere is Gothic and Lovecraftian in nature. That fact alone is enough to make me wet.

This game is also uber pixelated, leaving very little definition to your character and his surroundings. But like I said before, your brain fills in the blanks beautifully, and you play through it just as easily as you would most high def games that currently run on the newest of graphic engines.

lastdoor05-600x450

This game is much more story oriented, which is something I enjoy. There is a solid plot unfolding as you get further into the game. It is revealed in both dialog and through notes and memoirs found throughout your locations. That is a classic survival horror move.

The story is of course full of mystery and horror, fans of Poe and Lovecraft will get their kicks.

Anyway, I am only into Episode Two (of Three) thus far. Only because I am a cheap bastard and cannot afford to donate to gain access to the third episode at the moment. But, as soon as I can I will, because this is something worth funding.

The first two episodes are free to play on their website.

Here is the trailer.

You can play the first episodes and donate to the cause HERE

And you can follow The Last Door On Facebook HERE.

Now I will say this, and this is in relation to both games mentioned in this post. The fact that both of the indie developers opted to use pixel art is significant.

It allows you to use your imagination, and what the game lacks in definition, your brain fills it with something usually more horrifying than any graphic can portray. Especially in dark areas.

Whatever, I am just trying to say that the pixel art works for these games more than it works against them. It is a style all on it’s own, and lately it is becoming more acceptable which is cool. I know I enjoy it. I also enjoyed it when I played the indie game Anodyne earlier this year as well, it worked to the same effect.

So, take note guys and gals. Support your underground and independent developers. They have ALOT to offer.

Technology has given us the gift of collaborating directly with those who produce media for our own enjoyment. Do not take that for granted. Help fund indie projects when you can spare the money. Especially if it’s something that you wouldn’t mind playing.

These guys are putting out games I WANT TO PLAY.

And on that note…

MORE VIDEO: Pollux also summons the madness.

Earlier I was discussing a shocking revelation that RedSK and Dental Work were using noise to summon resonant deities.

Now, it would seem, that France has been bombarded with such demons of chaos as well.

Our friend Pollux shared a disturbing video in the SP Facebook group the other day titled Black Skull. Upon observation, it is clear that he has some how managed to tear a hole into our own reality and take us on a journey through a pineal highway that is sure to rip you out of this world.

Now and only now do I know what it is like to astral travel through a computer wire and slip into oblivion. It is not coincidence that I happened upon this video while super stoned on spirit smoke.

Hurrah for it’s glory.

If you listen closely, you can hear the whispers of the resonant being…

Pretty awesome right ? ❤

Download and Stream “Black Day” HERE

Download

Last Call for Tunnel Submissions.

***This is the final call for submissions. DEADLINE IS JUNE 1st***

***Like us on Facebook and Twitter to keep updated***

 (Scroll to bottom of page for list of contributing artists and net labels)

The Tunnel to the Underground compilation project is meant to showcase the underground world of art. It is a collection of art from various underground artists from all over the world.
This comp is assembled by volunteers, and distributed freely via internet. Usually it is hosted by several labels and net labels at one time.

There have been three previous Volumes of Tunnel to the Underground.

TUNNEL TO THE UNDERGROUND VOL.1  (Assembled by Kitty On Fire Records)

TUNNEL TO THE UNDERGROUND VOL. 666 (Assembled by Torn Flesh Records)

TUNNEL TO THE UNDERGROUND VOL. 2 (Assembled by Kitty On Fire Records)

And it is now time to start the process on creating VOL.3

Vol.3 will be assembled by Dark Forest Media and hosted on Archive.org,Bandcamp, Youtube, and Soundcloud and will land in several other net label catalogs. So please contact me if you are a net label that’s interested in hosting the sickness.

SUBMISSION GUIDE-LINES

  • INCLUDE ALL RELEVANT INFO!: You must include all information you want to be seen on the comp. This obviously means your name and title of your piece. Please be sure to include any website you want promoted, bio, pictures, or anything else you want people to see. I WILL NOT GO OUT OF MY WAY TO FIND THESE THINGS. If I receive a submission that has not been properly tagged then I will disregard it.
  • SEND MP3 or WAV FORMAT (Music Submissions) @ ANY BIT RATE YOU CHOOSE
  • SEND AS MANY SUBMISSIONS AS YOU WANT
  • NO LENGTH RESTRICTION: Your submission may be as long as you desire.
  • NO GENRE RESTRICTION: We don’t give a shit what your genre is. At all. We only care about your status as an artist in this world. Meaning we only want work from underground artists and do it yourself artists.
  • NO SIGNED OR CONTRACTED ARTISTS: This comp is intended to showcase artists who have not been signed with a record label, or have signed contracts with producers. We are looking for do it your selfers. Those that dwell in the obscure, hidden scenes that exists only in small pockets amongst society, or on the internet. This is their Tunnel. (NET LABELS DO NOT COUNT AS BEING SIGNED!)
  • SUBMIT TIMELESS MATERIAL: This comp may take a long time to assemble due to it’s nature. So please, only submit material you are confident in, and have put passion into. Not something you will look back in at a year and say “Wow, I really sucked back then.” I don’t want to hear people bitch about their material being outdated or old.
  • DOES NOT HAVE TO BE EXCLUSIVE:You do not have to make a NEW piece of work strictly for this comp, you can use something that has previously been published as long as you still retain the rights. So an old song from a past release will work just fine!

So there you have it! Follow all the guidelines above and send your submissions to DARKFORESTMEDIA101@GMAIL.COM with the tag Tunnel Submission.

Let do this ; )

CONFIRMED NET LABELS FOR VIRTUAL DISTRO OF THE COMP

NEW BANNER

425551_429635713748176_636658188_n

2552613162-1

559205_157737644390728_1197033097_n

535082_301105489972120_833900301_n

1881485793-1

557889_264383000359837_872284748_n

Confirmed Artists for Compilation

(“Confirmed” means I have your file in my possession.)

MUSIC

 

Tunnel to the Underground Vol.3 (Now Accepting Submissions)

It’s that time again! (Scroll to bottom of page for list of contributing artists and net labels)

Tunnel to the Underground is a compilation project meant to showcase the underground world of art. It is a collection of art from various underground artists from all over the world.
This comp is assembled by volunteers, and distributed freely via internet. Usually it is hosted by several labels and net labels at one time.

There have been three previous Volumes of Tunnel to the Underground.

TUNNEL TO THE UNDERGROUND VOL.1  (Assembled by Kitty On Fire Records)

TUNNEL TO THE UNDERGROUND VOL. 666 (Assembled by Torn Flesh Records)

TUNNEL TO THE UNDERGROUND VOL. 2 (Assembled by Kitty On Fire Records)

And it is now time to start the process on creating VOL.3

Vol.3 will be assembled by Dark Forest Media and hosted on Archive.org, and will hopefully land in several other net label catalogs. So please contact me if you are a net label that’s interested in hosting the sickness.

Unlike the previous volumes, VOL.3 will be a multi medium compilation.

We aim to include video (music, short films, ect.), Music (Any Genre), Writing (Fiction, Poems, ect), Photography, Fine art (Pics of painting, drawings, ect.) and virtually any other medium used by underground artist as an outlet for expression.

SUBMISSION GUIDE-LINES

  • INCLUDE ALL RELEVANT INFO!: You must include all information you want to be seen on the comp. This obviously means your name and title of your piece. Please be sure to include any website you want promoted, bio, pictures, or anything else you want people to see. I WILL NOT GO OUT OF MY WAY TO FIND THESE THINGS. If I receive a submission that has not been properly tagged then I will disregard it.
  • SEND MP3 or WAV FORMAT (Music Submissions) @ ANY BIT RATE YOU CHOOSE
  • SEND AS MANY SUBMISSIONS AS YOU WANT
  • NO LENGTH RESTRICTION: Your submission may be as long as you desire.
  • NO DEADLINE: This will obviously be a large compilation, and will take time to assemble, so there is no deadline for submission. If you see that the comp is not available for download, then submit your work.
  • NO GENRE RESTRICTION: We don’t give a shit what your genre is. At all. We only care about your status as an artist in this world. Meaning we only want work from underground artists and do it yourself artists.
  • NO MEDIUM RESTRICTION: As mentioned above, we are accepting submissions from all artists of any medium (as long as your submission is digital). If you are using a different medium then what was mention above, submit anyway.
  • NO SIGNED OR CONTRACTED ARTISTS: This comp is intended to showcase artists who have not been signed with a record label, or have signed contracts with producers. We are looking for do it your selfers. Those that dwell in the obscure, hidden scenes that exists only in small pockets amongst society, or on the internet. This is their Tunnel. (NET LABELS DO NOT COUNT AS BEING SIGNED!)
  • SUBMIT TIMELESS MATERIAL: This comp may take a long time to assemble due to it’s nature. So please, only submit material you are confident in, and have put passion into. Not something you will look back in at a year and say “Wow, I really sucked back then.” I don’t want to hear people bitch about their material being outdated or old.
  • DOES NOT HAVE TO BE EXCLUSIVE:You do not have to make a NEW piece of work strictly for this comp, you can use something that has previously been published as long as you still retain the rights. So an old song from a past release will work just fine!

So there you have it! Follow all the guidelines above and send your submissions to DARKFORESTMEDIA101@GMAIL.COM with the tag Tunnel Submission.

Let do this ; )

CONFIRMED NET LABELS FOR VIRTUAL DISTRO OF THE COMP

425551_429635713748176_636658188_n

Confirmed Artists for Compilation

(“Confirmed” means I have your file in my possession.)

MUSIC

VIDEO

  • .GIF -by: Bye-Product – Music Video
  • Eyelids Grow Heavy- by: Master Toad – Music Video
  • Fear the Living- by: Dark Forest Media – Short Horror Movie
  • Suspended in Torment by: The Wretched Corpse Anatomy – Music Video

WRITING

  • From the Shadow – by: Justin Thomas Squires – Poems and Photography PDF Book