Master Toad – Chaos EP Floppy

Originally posted on Yeah I Know It Sucks:


artist: Master Toad
title: Chaos EP Floppy Disk
keywords: lobit, ambient, drone, noise
format: Floppy Diskette
label: Dark Forest Media http://darkforestmedia.bandcamp.com/

When good taste in music meets up with a lobit fetish, things gets excited. But when those two are settled down on a true lovable floppy diskette our enthusiasm goes slightly out of control! Alarm bells start to ring and the inner Tom Cruise jumping on Oprah’s sofa comes out! Tongues start to go wild, slime splatters around and joyful rays of happiness rush through the body!

Can you feel it? Good music in lobit on a floppy diskette for sure sets my world on fire and upside down like David Bowie in Labyrinth. Don’t you want to touch it? Lick it? Hold it in your fingers and insert it in an authentic  floppy drive?

To top it off; it’s not your regular piece of good music, it’s the…

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TUNNEL VISION VOL.1 NOW ACCEPTING SUBMISSIONS!

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!OPEN CALL FOR SUBMISSIONS!

***Please read this entire post carefully so that you do not miss any important information***

Tunnel To The Underground Presents: TUNNEL VISION VOL.1!

Tunnel Vision Vol.1 will be a DVD compilation showcasing underground video of all kinds!

This will be the first Video entry to the Tunnel to the Underground compilation series. It will be produced as a DVD-R and distributed by Dark Forest Media. Tunnel to the Underground will also collaborate to set up screenings of this DVD.

It’s going to be like a mini film fest on a DVD, only much more organic.

Visit the official Facebook Event Page HERE!

RULES FOR ENTRY
————————–

  • – MUST BE ORIGINAL. Meaning that you or some one you collaborated with is the soul owner of the video’s content.
  • -Must not exceed 20 mins (Although shorter videos are preferred)
  • -Can not be a lyric video (unless animated).
  • -Will except works of fiction, non-fiction, documentary, music videos, or pretty much anything as long as it pertains to underground video.
  • -If you worked with a collaborator, you must have permission from said collaborator.
  • -No entry fee, but you must purchase your own copy of the DVD ($2.50+Shipping)
  • -DEADLINE IS JUNE 1st. (Subject to change)
  • -Send video using file host such as Mediafire, Dropbox, or any other 3rd party file host. Or mail me a DVD or Data Disc.
  • -Will not rip your videos from Youtube or Vimeo, but you can link me to them for consideration.
  • -Two Submissions Per Artist.


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EMAIL SUBMISSION INQUIRIES TO: Darkforestmedia101@gmail.com

Include “Tunnel Vision” in the Email’s subject.

Info to be included:
———————–

Your Name:

Name of Video:

Genre:

Year:

Run Time:

Format:

Credits:

That’s it for now. Email me if you have any questions. This entire compilation is subject to change.

LET’S DIG THIS FUCKING TUNNEL!

Current Submissions
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- Crimson Videos
- Justin Thomas Squires

The Musk-rat Cult – The Black And White Album (SIRO104)

Originally posted on Yeah I Know It Sucks:

The Musk-Rat Cult - The Black And White Album

Artist: The Musk-rat Cult
Title: The Black And White Album
Label: Sirona-Records
Catalog #: SIRO104
Keywords: Psychedelic Drone Ambient, Experimental, Electronic
Reviewer: RTF

The Musk-rat Cult is a shadowy organization out of Västerås, Sweden led by its mysterious bearded leader who is also behind the project OSIS and perhaps a few others. His dark, bushy beard tells of his infinite travels through time, space, and lands of which we cannot even dream, and he has translated this knowledge into psychedelic drone ambient rituals centered around the ultimate and oldest dichotomy: that of black and white. In true drone fashion, the seven pieces that make up this almost-fifty-minute full length are based around simplistic repeated phrases, muted held tones, and lots of echo. Spacey, subtle, and often rather sparse, these tracks are not so much songs as slowly unfolding emotions. A wise, fully-bearded sage, the leader of the acolyte Musk-rats has…

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Sirona launches a MASSIVE playlist showcasing underground artists. (#underground #undergroundmusic #netlabel )

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Sirona Records recently launched a new music player on their website, which features HUNDREDS of tracks from Sirona releases.

When I say hundreds, I mean 228 and counting. This playlist will likely grow massively in the coming weeks.

So do your self a favor, head on over to their website to access the endless showcase of underground talent.

GREEN HELL: A JAY CRIMSON FILM (Now Showing!)

TUNNEL TO THE UNDERGROUND & CRIMSON’S CORONER PRESENTS

GREEN HELL: A JAY CRIMSON FILM

Ladies and Gents, we present to you GREEN HELL: A JAY CRIMSON FILM.

Two drug addicts in search of their next fix unintentionally stumble upon a strange experimental liquid that alters reality and brings the EVIL out of people.

This movie was written and directed by Tunnel to the Underground’s very own Jay Crimson (noclassjay3x) who writes Crimson’s Coroner, and was edited by me (justinthomassquires).

Jay approached me at the beginning of the summer (2013) with a movie he had filmed back in 2006 and 2007. He had a very rough edit of the movie and wanted to re edit and reshape the entire thing. After review of his rough cut I gladly jumped on board.

I began heavy post production at the end of the summer and worked into late October. After we finished post production we had three local showings where the movie was received well (Special thanks to Bryan Keefe for being our projectionist). 

Now we are happy to share this movie with the entire world.

LIKE GREEN HELL ON FACEBOOK to stay up to date on all things GREEN HELL.

TELL ALL YOUR FUCKING FRIENDS. <3

greenhell

Pixelated Horror: Lone Survivor and The Last Door

In the past year I have been turned on to video games that are independently developed.

What is it that turns me on about indie games? Mainly it’s the fact that I find the games I am truly looking for coming from the indie guys.

I am not as old school as mario, but I am very attached to my days sucking the tit of the very first playstation.

As each generation of gaming comes to pass in the mainstream, I become less interested. This is because newer games stray farther away from what originally got me into gaming in the first place.

I am a big fan of survival horror, puzzle solving type games. Or games that immerse you into atmosphere in general.

I think that is why I found these games I am about to blog about so interesting. They borrow heavily from some classic horror games, while totally immersing you into the dark world in which they hail.

(Some Spoilers Ahead)

So first we talk about…

LONE SURVIVOR

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Lone Survivor is a 2D survival horror game developed by Jasper Byrne. It borrows really heavily from Silent Hill in a very non apologetic kind of way. And to that I say GOOD.  As far as I am concerned Konami and Silent Hill have been regurgitating the same old garbage since Team Silent left the house after Silent Hill 4. So,  playing this is almost like playing the Silent Hill I have been waiting for, for so many years. An ORIGINAL take, free of Pyramid Heads.

Even though it borrows from Silent Hill in atmosphere and mood, it still holds it’s own candle in many ways. The gameplay and dynamics are pretty damn original, and are true to the survival horror genre.

You must forage for food and eat regularly to keep up your health and vitality. You can combine food items to make a more energy efficient snack, and some items you can’t eat until you find another item needed in combination. Such as a can opener to open your canned goods.

Some other cool survivor horror elements include having to use your ammo and health rations sparingly. The bullet to monster ratio is very one sided, just like it should be in any good survival horror (Resident Evil take note…)

Oh yeah, and Lone Survivor is pretty fucking trippy too.

Most of the dialog is so bizarre that  it has you scratching your head.

Not to mention you can take different pills before you sleep, so that you can meet up with weird entities in dreamland who help you out by giving you different kinds of rations (depending on what pill you take) ect.

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Some other ways this game delivers the survival horror goods is how it uses location based puzzle solving, sending you back and forth between a series of locations in order to find different pieces to the puzzle. This immerses you into the game in a solid way, making you familiar with you surroundings. It even gives you a map (which will remind you of your first trip to the school house in Silent Hill).

CITYMAP

One more thing to touch on before I move on is the art direction. This game is pure pixelation. You can tell that  Jasper Byrne was gun ho about making this game a pixel fest, and it works extremely well.

Even though at first your brain is kind of like “Where the fuck is the definition?” you will be surprised with how well your noggin fills in the blank spaces. After playing for a few minutes, it wasn’t hard to really take in the entire atmosphere. This game probably would not have the same appeal if it wasn’t pixel art. It adds to that grainy raw atmosphere I crave in a horror game such as this.

And oh yeah, it has monsters in it.

I will leave you with the trailer.

Follow Lone Survivor on Facebook HERE

Visit the official website and play the demo or purchase the Director’s Cut HERE

Ok so, next on the pixel horror fest list

THE LAST DOOR

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Okay I just started playing this game, and boy oh boy am I excited about it. (Special thanks to that guy tooth_eye for suggesting this game)

The Last Door is a Point and Click Horror Adventure game.

First thing that excites me (horror elements aside) is the modern approach that the development team (Game Kitchen) took on the production of this game.
1. They used the crowd-sourcing site Kickstarter to partially finance it.
2. They are releasing it in episodes, which is awesome.

Because of this production’s nature (crowd-sourcing), you get to see a more intimate relationship between the fans and the producers.
From what I can tell, they even let either their beta testers, or project backers write some of the object descriptions. At this point I’m not sure which (beta or backers?).

So the production itself is extremely organic. They release an episode and get feedback which directly effects the production of their next episode.

Now let’s get into the game itself.

As I said earlier, The Last Door is a point and click horror adventure game. It is puzzle oriented. And just like Lone Survivor, it uses location based puzzle solving, sending you around the same locations until you have milked it for every mystery it has to offer.

tlad

Speaking  of locations, the atmosphere is Gothic and Lovecraftian in nature. That fact alone is enough to make me wet.

This game is also uber pixelated, leaving very little definition to your character and his surroundings. But like I said before, your brain fills in the blanks beautifully, and you play through it just as easily as you would most high def games that currently run on the newest of graphic engines.

lastdoor05-600x450

This game is much more story oriented, which is something I enjoy. There is a solid plot unfolding as you get further into the game. It is revealed in both dialog and through notes and memoirs found throughout your locations. That is a classic survival horror move.

The story is of course full of mystery and horror, fans of Poe and Lovecraft will get their kicks.

Anyway, I am only into Episode Two (of Three) thus far. Only because I am a cheap bastard and cannot afford to donate to gain access to the third episode at the moment. But, as soon as I can I will, because this is something worth funding.

The first two episodes are free to play on their website.

Here is the trailer.

You can play the first episodes and donate to the cause HERE

And you can follow The Last Door On Facebook HERE.

Now I will say this, and this is in relation to both games mentioned in this post. The fact that both of the indie developers opted to use pixel art is significant.

It allows you to use your imagination, and what the game lacks in definition, your brain fills it with something usually more horrifying than any graphic can portray. Especially in dark areas.

Whatever, I am just trying to say that the pixel art works for these games more than it works against them. It is a style all on it’s own, and lately it is becoming more acceptable which is cool. I know I enjoy it. I also enjoyed it when I played the indie game Anodyne earlier this year as well, it worked to the same effect.

So, take note guys and gals. Support your underground and independent developers. They have ALOT to offer.

Technology has given us the gift of collaborating directly with those who produce media for our own enjoyment. Do not take that for granted. Help fund indie projects when you can spare the money. Especially if it’s something that you wouldn’t mind playing.

These guys are putting out games I WANT TO PLAY.

And on that note…

New Sour Milk Theorem song is slow, heavy, and makes you ready to walk into the rain.

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Sour Milk Theorem is a one man melodic metal band I have been following for many years now.

Any time SMT releases new music, IT IS REALLY GOOD.

This new song is no exception. IT IS REALLY GOOD.

Take a listen to “Waking To The Rain” on soundcloud now.

It is slow, heavy, and melodic.

Enjoy <3

Follow Sour Milk Theorem on FACEBOOK and SOUNDCLOUD

Look for the new Sampler due out soon.